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Multimedia 1 dla listy Tactical Combat AI Framework

Opis

Tactical Combat AI Framework (EQS, Cover System, Healing, Full Behavior Tree AI)

Bring your enemies to life instantly with this comprehensive, production-ready AI Behavior Framework designed specifically for Unreal Engine 5. Built entirely using clean, deeply commented, and organized Blueprints, this system serves as the perfect startup template for beginners and a robust, scalable foundation for experienced developers.

From basic patrolling to advanced combat tactics like taking cover and tactical healing, this asset handles the heavy lifting of enemy AI so you can focus on building your game.

Key Features🛡️ Combat & Advanced Tactics

  • Dynamic Cover System (EQS): Utilizing Unreal Engine’s Environment Query System, enemies intelligently find nearby cover, move to safety, peek out to shoot, and duck back down to reload or protect themselves.

  • Automatic Healing System: When health drops below a customizable threshold, the AI strategically retreats to heal gradually over time before aggressively re-entering the fight.

  • Continuous Fire Logic: Enemies engage seamlessly, maintaining continuous fire while the player is in sight and halting naturally when line of sight is broken.

👁️ Perception & Investigation

  • AI Perception Integration: Built using UE5’s native AI Perception component. Easily configure sight radius, peripheral vision angles, and hearing sensitivity.

  • Smart Patrol System: Set up custom, looped patrol routes using predefined points. Enemies move naturally along the path until interrupted.

  • Sound Investigation: Real-time reaction to noises (footsteps, gunshots). Enemies break patrol to investigate the exact location of a sound, returning to their route if no threat is found.

⚙️ Architecture & Lifecycle

  • Complete Death System: Cleanly handles AI termination by disabling movement, stopping behavior trees, turning off combat functions, and triggering death animations.

  • Beginner-Friendly Architecture: No messy spaghetti code. Variables, functions, and macros are strictly organized and color-coded for effortless customization and learning.

    📦 What’s Included?

    This pack contains everything you need to drop this AI into your project right out of the box:Blueprint & Logic Components

  • AI Architecture Assets

  • Environment & Setup

  • Enemy Character BP

  • Behavior Tree

  • Example Level

  • Health & Healing System

  • Blackboard

  • Basic Animation Setup

  • Combat & Shooting Logic

  • AI Controller BP

  • Patrol & Investigation Logic

  • EQS Cover Query

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