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Descripción

MetaHuman Cinema Pack – Combat Mocap (Xsens)

Body Mocap Only-No Face Some Hand Data

For a Project Demo go to: https://www.youtube.com/@IM3DStudios

Total Performance Assets 436+ Assets

MetaHuman Cinema Pack – Combat V2Xsens Body Motion + Face & Hand Pose LibrariesOverview

Build complete cinematic combat performances in Unreal Engine with the MetaHuman Cinema Pack – Combat V2.

This expanded performance collection combines 293 professional Xsens body motion capture animations with curated facial and hand pose libraries, giving Unreal Engine creators a modular system for building expressive military, tactical, and action-based character performances.

The pack is designed for creators who need more than body movement alone. Xsens combat motion provides the foundation for realistic character movement, while the separate facial and hand pose libraries allow you to add emotion, intensity, reaction, and performance detail to your characters.

The system is modular by design. Body motion, facial expressions, and hand poses can be used independently or combined within Unreal Engine workflows depending on the needs of your project.

Designed for Unreal Engine 5.7 and 5.8, this collection supports cinematic filmmaking, tactical games, virtual production, machinima, AI character systems, military visualization, simulation, and real-time character animation.

For a Project Demo, visit:
https://www.youtube.com/@IM3DStudios

Included Assets436+ Total Performance Assets🎬 Xsens Combat Body Motion Capture – 293 Animations

Professionally captured military-style body motion organized into combat-focused performance categories, including:

  • Combat movement

  • Rifle handling

  • Tactical ready poses

  • Burst-fire sequences

  • Aim transitions

  • Stop-and-shoot actions

  • Combat turning movements

  • Hit reactions

  • Death animations

  • Combat idle states

  • Movement transitions

  • Additional bonus combat performances

These animations provide a strong foundation for tactical gameplay, military cinematics, action sequences, NPC behavior systems, combat previs, and real-time character performance.

Captured using a professional Xsens motion capture system at 60 FPS, the body animations provide smooth, detailed movement suitable for production workflows.

🙂 Facial Pose Library – 72 Poses

A curated collection of facial expression poses designed for MetaHuman facial animation workflows.

The library provides expressive performance options that can be used to enhance combat characters with emotional and cinematic facial detail, including:

  • Focused expressions

  • Intense emotional states

  • Reaction expressions

  • Tension and dramatic performance

  • Conversational expressions

  • General character emotion

Facial poses can be used independently or layered into cinematic character performances using Unreal Engine animation and Control Rig workflows.

✋ Hand Pose Library – 71 Poses

A versatile collection of natural and expressive hand poses designed to add detail to character performances.

The hand pose library can be used for:

  • Character gestures

  • Expressive performance

  • Cinematic acting

  • Dialogue scenes

  • Character interaction

  • Animation layering

  • Custom performance creation

The hand pose library is provided separately and can be used independently or combined with compatible body animations.

Key Features

✔️ 293 professional Xsens combat motion capture animations

✔️ 72 MetaHuman facial expression poses

✔️ 71 MetaHuman hand pose animations

✔️ 436+ total body, face, and hand performance assets

✔️ Body motion captured at 60 FPS

✔️ Professional Xsens motion capture workflow

✔️ Military and tactical combat-focused performances

✔️ Compatible with MetaHuman workflows

✔️ Compatible with Unreal Engine humanoid character workflows

✔️ Modular body, face, and hand performance system

✔️ Use body motion, facial expressions, and hand poses independently or together

✔️ Organized asset library for efficient production workflows

✔️ Designed for cinematic, gameplay, real-time, and simulation projects

✔️ Includes a demo level and preview assets

✔️ Compatible with Unreal Engine 5.7 and 5.8

Important Notes

This collection combines Xsens body motion capture with separate facial and hand pose libraries.

The facial expressions and hand poses were not captured simultaneously with the Xsens combat body animations. They are provided as separate modular pose libraries and can be combined with body motion using Unreal Engine animation, Sequencer, Control Rig, or other compatible character-performance workflows.

The Xsens body animation library contains combat-focused body motion. Some combat animations may include hand movement or hand data as part of the original body performance; however, the included 71-pose hand library is a separate pose system.

No synchronized facial motion capture is included with the Xsens body animations.

Ideal For

  • Tactical shooter games

  • Military games

  • FPS and TPS projects

  • Combat-focused NPC systems

  • Cinematic action sequences

  • Unreal Engine filmmaking

  • Virtual production workflows

  • Machinima

  • Military visualization

  • Simulation and training

  • AI character systems

  • Animation prototyping

  • Character-performance development

  • Indie and AAA production workflows

Technical Details

Total Performance Assets

436+ Assets

Xsens Body Motion

293 Combat Animations

Facial Pose Library

72 Facial Poses

Hand Pose Library

71 Hand Poses

Capture System

Professional Xsens Motion Capture

Body Animation Frame Rate

60 FPS

Animation Type

Skeletal Animation and Pose Animation

Character Workflow

MetaHuman and Unreal Engine Humanoid Characters

Engine Compatibility

Unreal Engine 5.7 and 5.8

Retargeting

Compatible with MetaHuman and compatible Unreal Engine humanoid character workflows.

What’s Included

  • 293 Xsens combat body motion capture animations

  • 72 MetaHuman facial expression poses

  • 71 MetaHuman hand pose animations

  • Organized Unreal Engine project

  • Demo level

  • Skeletal mesh for animation preview

  • Ready-for-retargeting animation workflow

  • Production-ready asset organization

  • Unreal Engine 5.7 and 5.8 compatibility

Why Choose Combat V2?

Creating believable combat performances requires motion capture hardware, trained performers, animation cleanup, facial performance work, hand animation, and significant production time.

MetaHuman Cinema Pack – Combat V2 provides a large, modular performance library that combines professionally captured Xsens body movement with facial and hand pose systems.

Instead of providing only isolated combat animations, Combat V2 gives creators a broader character-performance toolkit. Use the Xsens body motion as the physical foundation, then add facial expression and hand-pose detail to create more expressive and cinematic character performances.

Whether you are developing a tactical game, producing an action cinematic, creating military simulations, or building AI-driven character systems, this collection provides a structured foundation for creating detailed combat performances in Unreal Engine.

This is more than a combat animation library—it is a modular MetaHuman combat performance system for Unreal Engine production workflows.

This product requires the following plugins to be enabled:

  • Live Link

  • Control Rig”

  • Apple ARKit Face Support

  • ModelingToolsEditorMode

  • MetaHumanCoreTech

  • No additional dependencies required. Runs in a clean Unreal Engine installation

ModelingToolsEditorMode is enabled in the project but is not required for the motion capture animations or pose libraries.

No additional dependencies are required. The product runs in a clean Unreal Engine installation with the required plugins enabled.

Formatos incluidos