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商品 Smart Edge Wear - Procedural Mask & Educational Breakdown 的媒体 1
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描述

Save external software for your hero assets, and keep your workflow flowing inside Unreal for the rest of your scene.
Not every prop needs a dedicated texturing pass, but they all deserve that extra layer of love and detail. Smart Edge Wear is a production-ready Procedural Material Function for Unreal Engine that automatically detects the edges and curvature of your meshes, adding realistic damage, chipped paint, or subtle wear entirely procedurally.

But this is not just another "black box" asset. Built under the philosophy of “Reverse Engineering Served on a Silver Platter”, this pack doubles as an educational resource. It includes a fully documented logic breakdown to help you understand the why behind every single node, empowering you to level up your skills.

🌟 CORE FEATURES:

· Procedural Edge Detection: Finds the edges and bevels of any Static Mesh based 100% on vector math. Absolutely no curvature map baking required.

· Procedural Intersection Dirt: Turn on the intersection feature to let the material "know" when it collides with another mesh. Using Distance Fields, it dynamically generates dirt or wear right at the contact zones, visually grounding your objects into the scene in real-time.

· Triplanar Noise Blending: Apply noise using triplanar projection to break uniformity and avoid tiling patterns. The best part? You can completely forget about UV unwrapping.

· Ultimate Damage Control: From a subtle edge highlight to aggressive, chunky chipped paint. You have total control over the intensity, contrast, and falloff of the wear.

· Geometry Versatility: Works flawlessly on Hard Surface (with or without modeled bevels) and organic geometry.

· 100% Stackable & Ecosystem Ready: Use the included variant to stack multiple wear layers within the same Master Material without logic conflicts, or combine it perfectly with Smart Height Dirt for the ultimate weathering combo.

📦 WHAT’S INCLUDED IN THE PROJECT?


Delivered as a Clean Unreal Project to ensure safe and error-free migration to your own games or scenes.

· 2 Core Material Functions: MF_SmartEdgeWear and its advanced _Inputs variant.

· Auxiliary Toolbox: All the sub-functions needed to make the math work perfectly.

· 3 Ready-to-Use Sample Materials: Fully configured examples applied to basic assets so you can reverse-engineer the setup instantly.

· Educational Documentation: Detailed, node-by-node explanation of the shader graph logic.

Take control of your materials, understand your nodes and stop struggling!

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