
Description
What makes this pack unique is the ability to add your own Image or Mask to a selection of pre-made sign shapes.
Super simple drop-downs and sliders to assist you in creating your own sign.
Optional weathering, so grubby up your signs with our dirt, scuffs, and rust controls.
Provided are a selection of pre-made masks to demonstrate how easy it is to make a sign.
Features
This package contains over 10 different shaped signs, billboards and pole mesh models and a Substance Material for procedural generating Textures.
Sign shaped meshes included:
- Square
- Circle
- Diamond
- Triangle
- Triangle (180°)
- Horizontal Rectangle
- Vertical Rectangle
- Octagon
- Billboards x2
- Multiple Poles plus optional Bracket
(Signs and Poles are separate Meshes, so a vast variety of combinations can be created)
Custom options included:
-Input either a Mask or Image
-Set the Orientation
-Adjustable Roughness
-Adjustable Scale and Offset
-Changeable Mask and Background Colours (mask only)
-Border options include Colour Changer, Thickness and Roundness sliders
-Optional “Prohibited Stripe” with width changer
-Optional Weathering for Dirt, Scuffs and Rust
Textures are automatically generated as the following:
-Base Colour
-Normal
-Metallic
-RoughnessPLEASE NOTE: This pack uses custom Substance Materials and requires the free Substance plugin to work in UE4. The plugin can be obtained at https://www.unrealengine.com/marketplace/substance-plugin
ALTHOUGH......if you do not wish to use the Substance Plugin for Unreal, there is also a great alternative, a free standalone program called Substance Player https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html
Simply load the model and the .sbsar I have provided and generate your very own textures using the customisation options that are supplied. There are many texture formats to export too. Then bring your textures into Unreal or any other program of your choice.



