
Descrizione
Ancient eye tyrant, a floating one-eyed boss monster for Unreal and Unity dark fantasy projects. It's the classic beholder archetype with an aged twist: a cataract-clouded central eye, ten hard eyestalks, a crooked under-slung maw and bone nodules crusting the weathered leathery hide. A menacing fit for a dungeon boss, arcane vault guardian or soulslike enemy encounter.
Technical:
928,706 triangles, 464,343 vertices, single mesh, watertight
PBR metalness maps at 4096 px: albedo, normal (OpenGL and DirectX), roughness, metallic, AO, emission, packed ORM
Emission map included for in-engine glow
Non-overlapping UVs, one material
2 LODs included: LOD1 464,352 tris, LOD2 232,176 tris
Formats: GLB, FBX (binary), OBJ
Real-world scale: 3 m tall, 1 unit = 1 m (100 uu in Unreal), pivot at feet
Static mesh, not rigged, no animations
AI-assisted: the mesh was generated with Meshy image-to-3D from an original concept image, then cleaned, optimized and human-reviewed in Blender. All preview images are Blender renders of the actual asset, and the interactive 3D preview is the shipping GLB.







