
説明
🧃 GAME JUICE — 20 drop-in components for instant game feel
Stop writing the same camera shake, hitstop, and rumble code on every project. Game Juice gives you 20 C++ components that turn flat gameplay into something that feels alive. Drop them on your character, call one function, ship it.
🎯 WHAT'S INSIDE
📷 Camera (×5) Camera Shake, FOV Punch, Camera Tilt, Lookahead, Camera Impulse
⏱️ Time (×3) Hitstop, Slow-Mo, Time Dilation
🎮 Rumble & Input (×2) Gamepad Rumble, Adaptive Trigger (PS5 DualSense)
✨ Visual FX (×4) Screen Flash, Speedlines, Damage Vignette, Chromatic Aberration
🏃 Movement Feel (×3) Coyote Time, Jump Buffer, Anticipation (windup → action → recovery)
💥 Hit Feedback (×3) Hit Reaction, Material Flash, Audio Pitch Variation
⚡ WHY GAME JUICE
✅ Drop-in pattern — add component, call function, done ✅ Multiplayer-ready — server-authoritative, client-cosmetic, dedicated server safe ✅ C++ + Blueprint — every component fully exposed to BP ✅ Zero blueprint glue — no graph spaghetti to wire up ✅ Curve-driven — every effect customisable via float curves ✅ UE 5.4 → 5.7 — all four engine versions supported
🔧 TECHNICAL HIGHLIGHTS
🌐 Server-multicast RPCs with per-observer distance falloff ⏰ Real-time tickers (effects work even at TimeDilation = 0) 🎬 SpringArm-aware coordinate space (works in 1st & 3rd person) 🎨 Non-destructive post-process (your camera settings stay untouched) 💾 Source-only, no third-party dependencies
📦 ENGINE SUPPORT
Unreal Engine 5.4 ✅
Unreal Engine 5.5 ✅
Unreal Engine 5.6 ✅
Unreal Engine 5.7 ✅
🖥️ PLATFORMS: Win64 · Mac · Linux
📚 Documentation 📧 SUPPORT: [email protected] 🏢 STUDIO: Adrenaline Games
🚀 JUICE WITHOUT THE GRIND
Add. Configure. Ship.

