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Description

🧃 GAME JUICE — 20 drop-in components for instant game feel

How its works! - Video

Stop writing the same camera shake, hitstop, and rumble code on every project. Game Juice gives you 20 C++ components that turn flat gameplay into something that feels alive. Drop them on your character, call one function, ship it.

🎯 WHAT'S INSIDE

📷 Camera (×5) Camera Shake, FOV Punch, Camera Tilt, Lookahead, Camera Impulse

⏱️ Time (×3) Hitstop, Slow-Mo, Time Dilation

🎮 Rumble & Input (×2) Gamepad Rumble, Adaptive Trigger (PS5 DualSense)

Visual FX (×4) Screen Flash, Speedlines, Damage Vignette, Chromatic Aberration

🏃 Movement Feel (×3) Coyote Time, Jump Buffer, Anticipation (windup → action → recovery)

💥 Hit Feedback (×3) Hit Reaction, Material Flash, Audio Pitch Variation

WHY GAME JUICE

Drop-in pattern — add component, call function, done ✅ Multiplayer-ready — server-authoritative, client-cosmetic, dedicated server safe ✅ C++ + Blueprint — every component fully exposed to BP ✅ Zero blueprint glue — no graph spaghetti to wire up ✅ Curve-driven — every effect customisable via float curves ✅ UE 5.4 → 5.7 — all four engine versions supported

🔧 TECHNICAL HIGHLIGHTS

🌐 Server-multicast RPCs with per-observer distance falloff ⏰ Real-time tickers (effects work even at TimeDilation = 0) 🎬 SpringArm-aware coordinate space (works in 1st & 3rd person) 🎨 Non-destructive post-process (your camera settings stay untouched) 💾 Source-only, no third-party dependencies

📦 ENGINE SUPPORT

  • Unreal Engine 5.4 ✅

  • Unreal Engine 5.5 ✅

  • Unreal Engine 5.6 ✅

  • Unreal Engine 5.7 ✅

🖥️ PLATFORMS: Win64 · Mac · Linux

📚 Documentation 📧 SUPPORT: [email protected] 🏢 STUDIO: Adrenaline Games

🚀 JUICE WITHOUT THE GRIND

Add. Configure. Ship.

Formats inclus