
Opis
Create clean, futuristic holograms for sci-fi UI, control panels, and in-world displays. This shader pack is material-based (not a post-processing effect) and is compatible with all render pipelines: Built-in, URP, and HDRP.
🎬 Videos
[Quick Preview] https://youtu.be/kfODT5EuCNE
📜 Documentation
https://www.maxkillstudios.com/unity/scifi-hologram-screen-shader
🔔 What’s new in v1.2.0
Position-based random color with intensity/saturation controls (seeded by World Position)
Sprite Sheet Mode with position-based random index
New demo meshes: desk-type holo console, stand-type monitor, 3 floor meshes, 8 emissive light bars (R/Y/G/B)
Optimized materials and updated docs for Built-in / URP / HDRP
⭐Contents (demo meshes)
Desk-type holo console
Stand-type monitor
3 floor meshes
8 emissive light bars (R/Y/G/B)
⭐ Key Features
✔ Supports Built-in, URP, and HDRP
✔ Material-based shaders – Not a post-processing effect
✔ Depth-enhanced holograms on flat meshes
✔ 29 ready-to-use materials included
✔ Easily switch between translucent (additive) and opaque modes
✔ Advanced RGBA channel controls for per-layer customization
✔ Adjustable fog, backdrop, and overlay settings
✔ Drag & drop setup – Minimal effort, maximum impact
✔ Compatible with Unity’s default Quad mesh
✔ Full property documentation + PSD texture creation guide











