
Description
Millionaire Template – Business & Life Simulation Kit (100% Blueprint)
Start with $500 and a tiny apartment, and build a business empire. Millionaire is a complete, playable business/life-sim template inspired by the “rags to riches” genre. It is 100% Blueprint, driven by DataTables, and ready to extend.
TRAILER : https://youtu.be/8hggvYSe6lY
DISCORD : https://discord.gg/VPn9azECp6
GAMEPLAY GUIDE : https://drive.google.com/file/d/1UwCclq830AZNUu-CzuGUejF0aWb23czy/view?usp=sharing
DEVELOPER DOCUMENTATION : https://drive.google.com/file/d/13vuZzwsLNV79xsz1v43_9HfyUbrcxRQb/view?usp=sharing
Gameplay systems
Open city: A NYC-style grid with districts, traffic, pedestrians, a Times-Square-like plaza, a park, stores, a bank and service agencies.
Smartphone UI: 14 apps: Messages, Jobs, Bank, Real Estate, BizManager, Staff, Logistics, MarketWatch, Marketing, Finance, Quests, Maps (GPS), Profile and Settings.
Jobs: 12 jobs, including delivery driver, taxi driver (passengers get in and out of your car), mover, courier, cashier, barista and security. Jobs pay per task or per hour.
Real estate: Rent or buy buildings. Each one has its own address, district, size, traffic and price.
Businesses: 28 business types. Place furniture in grid-snapped Build Mode, order stock, set prices, hire staff and set opening hours. Customers walk in and the economy pays you every in-game hour.
Automation: Managers and purchasing agents enable auto-restock. Marketing campaigns raise customer traffic. Loans are available from the bank.
Shopping: Furniture, appliance, wholesale, clothing and car dealer stores with a basket-and-checkout flow.
Needs: Hunger, thirst, bladder, energy, hygiene and happiness.
Vehicles: Drivable cars with trunk cargo, plus AI traffic that senses obstacles.
Time, weather and seasons: Day/night cycle, rain, snow, fog and seasons that drive every material through a Material Parameter Collection.
GPS: Route drawn along the city streets, a minimap, and quest and destination markers.
Quests: A 24-step tutorial chain from “A Fresh Start” to “Millionaire”, with step-by-step guidance.
Character creator: Body, skin, hair and top.
Save/Load: Autosaves every in-game day. Saves money, time, needs, quests, position, appearance, loans, owned and rented buildings, businesses, stock, staff and placed furniture.
Menus: Main menu, pause menu and settings.
Built for extension
Add products, furniture, vehicles, clothing, stores, buildings, jobs, business types or quests by adding DataTable rows. No Blueprint editing is needed. Every system lives in its own component or manager (AC_Wallet, AC_Needs, AC_Inventory, AC_QuestTracker, AC_JobComponent, AC_BuildMode, BP_EconomyManager, BP_TimeManager, BP_WeatherManager …).







