
Descrizione
Texture Channel Forge is an Unreal Editor plugin designed for quickly packing, converting, and extracting PBR texture channels.
The plugin works directly within Unreal Editor, creates new .uasset textures, and never modifies the original assets.
Key Features:
Packed Texture Creation
Add separate Ambient Occlusion, Roughness, Metallic, and other grayscale textures to the corresponding channels.
Texture Channel Forge will combine them into a single RGB or RGBA texture using the selected packing scheme, such as ORM, RMA, MRA, or any other available preset.
Channel Rearrangement
Select an existing packed texture, specify its current packing scheme, and choose the desired output format.
The plugin will automatically rearrange the channels—for example, converting ORM to RMA—without requiring you to export the texture or edit it in external software.
Packed Texture Extraction
Select a packed texture and specify its channel packing scheme, such as RMA.
The plugin will extract the active channels and create separate grayscale textures for each one.
Plugin Features
A selection of presets for quickly packing and converting textures.
Support for R, G, B, and A channels.
Color-coded channel indicators for easier configuration.
Automatic source texture resolution validation.
Drag-and-drop support for assigning textures to channel slots.
Custom output name and destination folder selection within /Game/....
Automatic saving of the most recently selected path and output name in the project configuration.
Automatic UI localization based on the system language.
Fast texture processing directly within Unreal Editor.
A simple and user-friendly interface.
Texture Channel Forge helps streamline PBR texture preparation, reduce repetitive manual work, and eliminate the need to constantly switch between Unreal Editor and external image-editing software.



