
描述
Animate cinematic car shots with real suspension, weight transfer, and drift - keyframed in Sequencer, frame-perfect across every render.
Promo: https://youtu.be/_2oSo0TR8io
Overview: https://youtu.be/MBCJBDYBq6c
True Ride Rig is a C++ vehicle animation plugin for Unreal Engine 5.7. It replaces unpredictable physics simulation with deterministic, keyframe-driven control — so what you set in the editor is exactly what Movie Render Queue outputs, every time.
Built by an automotive motion designer with 10+ years of commercial work, for artists doing commercials, product films, cutscenes, and previs.
NEW IN v1.13
Towed Trailer
- Separate actor with hitch articulation, its own live suspension and body physics
- Tailgate, 2 hinged doors, 4 cargo slots, brake/turn lights synced to the car
Smart Path Spline
- Curvature heatmap flags exactly where steering saturates and the car will slide
- One-click adaptive smoothing, stackable per point or across the whole path
CORE FEATURES
Sequencer-Native Workflow:
- Everything controlled in Sequencer, no gameplay recording
- 47+ keyframeable parameters, Distance Traveled or Speed Based driving modes
Real Spring-Damper Physics:
- Per-wheel suspension, compression/rebound damping, luxury (0.5 Hz) to race (5.0 Hz)
- Weight transfer (pitch, roll, heave), bump stops, auto-calibration from vehicle weight
Drift, Burnout, Steering:
- One-slider drift (-90° to +90°) with auto counter-steer and body lean
- FWD/RWD/AWD, Ackermann geometry, burnout multipliers, brake lock keyframes
21 Movable Parts:
- Doors, windows, hood, trunk, seats, backrests, steering wheel, 4 accessory slots
- Real-time gizmo pivot editor, parent-child cascades (door disables its window)
- Steering wheel rotates automatically with steering input
Cinematic Lighting:
- IES headlight profiles, Texture2D projection for logos and gobos
- RectLight brake lights with BarnDoors, automatic brake detection from deceleration
- Auto turn signals from spline curvature, hazards with sine-based blinking
VFX Pipeline:
- Per-wheel Niagara data, surface detection (Physical Materials), tire tracks
- MetaSounds-ready audio data interface
NEED THE FULL PRODUCTION PIPELINE?
True Ride Rig STUDIO adds deterministic cache baking to persistent DataAssets, animation export to FBX / Alembic / USD / USDZ, and priority support. 5 seats included.
TECHNICAL REQUIREMENTS:
- Unreal Engine 5.7 or 5.8
- Windows 64-bit
WHAT'S INCLUDED:
- Plugin (C++, pre-compiled for UE 5.7)
- Full documentation
- 6-part tutorial series on YouTube
RESOURCES:
- Product page: https://www.kineticpulse.studio/true-ride-rig/
- Documentation: https://www.kineticpulse.studio/documentation/
- Tutorials: https://www.youtube.com/playlist?list=PLQErf9CyxO5fCC6moWBDz5kVFDqAGLpHs
- Discord: https://discord.gg/hayzjWVFFx
Built by Kinetic Pulse Studio.










