
Description
RTSCameraSystemWithMinimap_c++ is a complete, production-ready Real-Time Strategy camera and minimap solution.
It delivers smooth, responsive RTS-style camera controls (inspired by classic RTS games) combined with a dynamic on-screen minimap that shows the camera’s view frustum and all relevant units/objects in real time.
Key Features
Classic RTS camera movement and rotation (mouse + keyboard support)
Dynamic Minimap showing:
Map background texture
Camera view frustum (contour lines)
All objects that implement The Camera Object Interface
Click anywhere on the minimap to instantly teleport the camera to that world location
High-performance C++ core with full Blueprint exposure
Clean, heavily commented source code and Blueprint graphs
Easy integration into any project
Fully functional Demo Level included
Documentation: https://drive.google.com/file/d/1Ptxbgd2aI6je4MAFZUVDse9gJIvYBx55/view?usp=sharing
Video Demonstration: https://youtu.be/9UQa6u_CVp8
Packaged Demo: https://drive.google.com/file/d/1GzGxW8QvbZpJbkNLf8ClP5NiLHINWNIs/view?usp=sharing
Disclaimer:
Requires the EnhancedInput plugin (standard in UE 5.7+ and enabled by default in new projects).
All camera controls use Enhanced Input Actions.


