
Opis
The system is designed for wave projects such as tower defense. You can quickly create a tower defense using this asset.
To work with it, you just need to add a few blueprints to the scene and fill in the fields.
The logic of movement is already inside the asset, you do not need to create your own.
Update 1.1
Added a Health component. Ragdoll inside. Now you can set the health of units when spawning.
Added damage size to the tower examples.
Documentation updated.
Also look at the asset Advanced Universal Spawner.
My other assets:
- > ProMaxx Studio Blueprints < - Blueprint Game Systems, Smart Assets
- > ProMaxx Studio Characters < - Characters Smart Assets
If you have any questions about this product
Support Email: [email protected]
Features:
The ability to use an unlimited number of wave spawners to build more complex levels.
You can choose unique paths for each spawner.
Customizable win, loss, completing a wave events
Two AI modes: Air or Land
Mixed waves, selective delayed spawn
Tower blanks with three types of attacks (Laser FX, Laser shot (projectile), Missile)
Built-in logic of winning, losing
Easy to add and use
Health Component
Damage
Network Replicated
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