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Description

  • PBR Game Ready

  • Game ready with PBR Textures

  • MikkTSpace

  • Blender File with materials setup

  • GLB File with materials setup

Maps included: 4096 × 4096

  • Albedo (Diffuse)

  • Normal (Direct X and OpenGL)

  • Packed Textures Included:

    • RMA (Red Channel = Roughness, Green Channel = Metallic, Blue Channel = Ambient Occlusion)

    • OMR (Red Channel = Occlusion, Green Channel = Roughness, Blue Channel = Metalic)

  • Also Includes unpacked Roughness, Metalic and Ambient Occlusion

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Included formats