
설명
Edit the properties of any UObject in real time using the automatically generated UI.
Just specify the names of the variables, and the system will create a user —
friendly interface without having to manually assemble widgets.
Key features:
Automatic generation of UI settings by variable name.
On—the-fly editing - works while the game is running.
Convenient integration — can be easily integrated into any project.
Ideal for:
Debugging Menu
Settings Panels
Editable in-game scenarios


