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Medium 1 für Eintrag Physics Movement Component (PMC)

Beschreibung

Physics Movement Component (PMC) is a fully customizable physics-based movement framework designed for Unreal Engine multiplayer games.

PMC provides a ready-to-use solution for physics-driven prop movement with built-in multiplayer replication, transform compression, and multiple authority modes.

DOCUMENTATION
DOCUMENTATION (BACKUP)

SHOWCASE

The system is designed to solve common Chaos physics limitations in multiplayer scenarios while remaining easy to integrate into existing projects.

Key Features:

• Physics-based movement with deterministic velocity control

• Built-in multiplayer replication (Client Authoritative & Server Authoritative)

• Optional compressed transform replication to reduce bandwidth usage

• Designed for prop-hunt style and physics-based games

• Modular architecture with clear documentation and demo map

Includes Prop Hunt Interaction (PHI) system for object-based gameplay

PMC is ideal for developers who want to build physics-based multiplayer games without implementing complex replication logic from scratch.

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