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Media 1 for listing Vehicle Export System

Description

The Showcase level is a demonstration of what can be achieved, but not restricted to that, as the entire gameplay is made up of several gameplay systems that allow you to use your creativity to create and customize your gameplays the way you want.

The project is mostly made up of Function Libraries and Macro Libraries (when possible) with all the most important variables hosted in the Game Instance for better organization and workflow in large projects.

In addition, all the Blueprints are visually organized just like all functions and variables are named according to their function to make it easier to read and memorize.

Features

  • Export List

A total of 10 cars will be spawned sequentially one by one after each vehicle is entered.

  • Random Spawners

The vehicle will be spawned at your level at a random point among all available spawn points so that it is not predictable where the car will appear, meaning the player will have to look for it.

  • Vehicle Diversity

Although the vehicles are the default ones provided by Unreal Engine 5, they were "cut" into modular pieces so that you can use your own customized vehicles if they have bodykits etc.

Customization will also be random for each vehicle that spawns at spawn points.

  • Reward

After you collect all the vehicles on the list, the scrap dealer will reward you with a value for completing the task.

  • Auto Save

You also have an auto save in which the state of the export list is also saved, which allows you to exit and return to the game without losing your exported vehicle progress.

FAQ

Q: Is it multiplayer compatible?

A: No. This product is not Replicated as is but that does not mean that the user cannot turn it into Replicated with a little bit of work and knowledge.

Q: I found a bug, now what?

A: It's normal for there to be bugs that went unnoticed during product development, however, even if it's something you can resolve, I encourage you to report it via Support Email so it can be fixed in a brief update.

Q: Will this product receive future Updates?

A: Yes, all products are subject to Updates at any time, be it bug fixes, internal improvements or even the implementation of new systems that make sense to be included in this product.

Q: I need help with the product in question, what should I do?

A: You can send an Support Email with a description of the issue along with the invoice number.

Q: Will this work in my project?

A: It really depends on how your project is designed and the user's level of ability, sometimes some adaptations may be necessary to function correctly, however this product is compatible with the Unreal Engine default templates.

Q: If I pay, will you do custom work?

A: No. Unfortunately custom work is not an option at the moment.

Q: I have a system that I would like to suggest, is it possible?

A: Yes, of course, even though it is not guaranteed that it will be added, if it is useful for the majority of users it could be added in a future Update.

Q: Do you have Discord?

A: Support is primarily provided via email, however in very specific cases, if justified, support may be available via Discord.

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