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File multimediali per l'articolo Cartoon Character: 1

Descrizione

|| Cartoon Character with IK and FK Rig ||

*** MAIN ***- Originally created with Blender- This model can be used in commercial projects and there is no requirement to give credit- There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh- The Polygon & Vertices totals represent the mesh without subdivision*** SPECS ***- This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/face expressions

- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements fron the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)

- The body material is based on a diffuse and normal map textures with 4096 x 4096 resolution

- The hair, eyes, teeth and tongue materials are based on a diffuse textures with 2048 x 2048 resolution- No addons or plug-ins needed for the .blend files- The mesh has a clean geometry based on loops & 'only' quads- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working

- The mesh has a clean and well distributed UV Mapping (without overlapping)

- The Preview image is rendered using Eevee rendering engine- The blend file is ready to render exactly like the preview image

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