Here, you can obtain a minimalist interior environment scene, constructed using the HDRP rendering pipeline of Unity 6.2 or a higher version.
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PACKAGE CONTAINS
LocalExposeVolume
Adaptive Probe Volume
MaskMap Texture Creation Tool (Click "myTools" -> "CreateMask")
Deployment method of the Reflection Probe
The usage method of LocalFogVolume
PostProcessing (Bloom, Vignette, White Balance, Adaptive Probe Volumes Options, SSS, SSR)
Transparent glass material with refraction effect