
Descripción
⭐ NEW RELEASE: Pine Tree Presets - Western American Species now available! Features authentic California/Pacific Northwest pines for Western US environments. Major performance improvements over Conifer. Check them out ⭐
🌲 Broadleaf Tree Preset Pack for PVE
These are 100% custom-built presets created from scratch!
These presets give you the exclusive opportunity to use the new Foliage Voxel technology!
Please note for included skeletal/static meshes:
Extra low poly leaves were used to keep the triangle count as low as possible! As a result, the trees have an average triangle count of 1-2 million triangles. For high poly leaves, skeletal/static meshes can be generated using Quixel foliage instances, as shown in the tutorial video.
🎬Watch Trailer
📓Tutorial
🎬Update 1.1
🔔Discord Server Support
November 20, 2025:
35 Skeletal + Static Meshes added -> Low Poly Leaves (Bonus Content!)
7 Foliage Instances added -> Low Poly Leaves (Bonus Content!)
Wind Map
Season BP
What You Get:
🌳 30 Unique PVE Tree Presets
Fully editable procedural tree structures
The following tree types are possible: Aspen, Beech, Black Alder, Hazel, Maple or Custom
Infinite variations through node-based customization
35 Skeletal + Static Meshes added -> Low Poly Leaves!
📦 Massive Export Library
Multiple density variations pre-exported
🎮 Ready-to-Use Setup
2 configured Data Assets with procedural vegetation presets
⚡ Full Nanite Foliage Support
Perfect for Nanite Foliage in UE 5.7
Optimized performance
Use your own custom foliage instances - Full flexibility to replace with your own leaves!
Key Features
Full Control - Adjust gravity, remove branches, control bone density
Foliage Distributor Presets - Varying density and scale
Custom Foliage Support - Replace with your own foliage instances anytime
Skeletal & Static Export - Choose your workflow
Wind Animation Ready - Hundreds of bones for realistic movement
Override Distribution Options - Fine-tune density, scaling, angles, placement
Perfect For
Open world environments
Forest creation
Architectural visualization
Nature scenes
Game development
Film & cinematics
Technical Requirements
Unreal Engine 5.7
Procedural Vegetation Editor Plugin (must be enabled!)
Product uses 'PCG' plugin.
Compatible with Nanite Foliage system
In your project settings, be sure to search for and enable "Nanite Foliage (Experimental)"
Why Choose This Asset?
Complete flexibility without external tools
Massive variety out of the box
Professional workflow integration
Get Started in Minutes
Customize your tree with intuitive nodes
Export as skeletal or static mesh
Place in your scene with full Nanite support
Transform your forest creation workflow today!







