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الوسائط 1 للقائمة PVE Procedural Vegetation: Broadleaf Tree Presets
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الوصف

NEW RELEASE: Pine Tree Presets - Western American Species now available! Features authentic California/Pacific Northwest pines for Western US environments. Major performance improvements over Conifer. Check them out

🌲 Broadleaf Tree Preset Pack for PVE

These are 100% custom-built presets created from scratch!
These presets give you the exclusive opportunity to use the new Foliage Voxel technology!

Please note for included skeletal/static meshes:
Extra low poly leaves were used to keep the triangle count as low as possible! As a result, the trees have an average triangle count of 1-2 million triangles. For high poly leaves, skeletal/static meshes can be generated using Quixel foliage instances, as shown in the tutorial video.

🎬Watch Trailer
📓Tutorial
🎬Update 1.1
🔔Discord Server Support

November 20, 2025:

Update 1.1

  • 35 Skeletal + Static Meshes added -> Low Poly Leaves (Bonus Content!)

  • 7 Foliage Instances added -> Low Poly Leaves (Bonus Content!)

  • Wind Map

  • Season BP

What You Get:
🌳 30 Unique PVE Tree Presets

  • Fully editable procedural tree structures

  • The following tree types are possible: Aspen, Beech, Black Alder, Hazel, Maple or Custom

  • Infinite variations through node-based customization

  • 35 Skeletal + Static Meshes added -> Low Poly Leaves!

📦 Massive Export Library

  • Multiple density variations pre-exported

🎮 Ready-to-Use Setup

  • 2 configured Data Assets with procedural vegetation presets

⚡ Full Nanite Foliage Support

  • Perfect for Nanite Foliage in UE 5.7

  • Optimized performance

  • Use your own custom foliage instances - Full flexibility to replace with your own leaves!

Key Features

  • Full Control - Adjust gravity, remove branches, control bone density

  • Foliage Distributor Presets - Varying density and scale

  • Custom Foliage Support - Replace with your own foliage instances anytime

  • Skeletal & Static Export - Choose your workflow

  • Wind Animation Ready - Hundreds of bones for realistic movement

  • Override Distribution Options - Fine-tune density, scaling, angles, placement

Perfect For

  • Open world environments

  • Forest creation

  • Architectural visualization

  • Nature scenes

  • Game development

  • Film & cinematics

Technical Requirements

  • Unreal Engine 5.7

  • Procedural Vegetation Editor Plugin (must be enabled!)

  • Product uses 'PCG' plugin.

  • Compatible with Nanite Foliage system

  • In your project settings, be sure to search for and enable "Nanite Foliage (Experimental)"

Why Choose This Asset?

  • Complete flexibility without external tools

  • Massive variety out of the box

  • Professional workflow integration

Get Started in Minutes

  1. Customize your tree with intuitive nodes

  2. Export as skeletal or static mesh

  3. Place in your scene with full Nanite support

Transform your forest creation workflow today!

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