
Descrição
Blur Material Functions Library.
Blur types:
Disk
Circular
Radial
Directional
Blur kernels:
Gaussian
Regular
Cone
Thorn
Hemisphere
Applications:
Texture 2D
Scene Color (Translucency only)
Post Process 0 (Post Process only)
Scene Depth (Translucency and Post Process)
World Position (Translucency and Post Process)
Diffuse Color (Translucency and Post Process)
World Normal (Translucency and Post Process)
Features:
4 types of blur with 5 different kernels
Quality/Performance settings
Dithering for more performance


