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Media 1 for listing Runtime Pixel Mesh Component

Description

Great for prototyping quickly or use in your shipping game! Runtime Pixel Mesh Component is a plugin that allows fast rendering of pixel art and other textures at runtime as a mesh with depth. Complete with collision generation, different fill techniques, support to load exported static meshes and delegates/events when the mesh has finished.

Use it in a game or as part of an asset pipeline!

YouTube Usage Example Video: Rifle Example

YouTube Overview Video: https://youtu.be/mcTQVM4ccio

Documentation and Example Project: https://github.com/humblebyte/PixelMeshPluginExampleProject

Included formats