Flexible settings and 14 different mineral models. Random generating of parameters with locks. Additional models. Full cycle of mineral's destruction and respawn. Quick setup of particles for hit, destruction, idle. Decals and sounds.
Two kinds of classes for minerals: advanced and simple. Simple is for quick setup of basic settings, allows you automatically receive colors for Particles. Advanced is for more detailed manual settings. Ability to set the required loot and its drop. Vertex paint and Substance SmartMaterial for using your models.
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How to integrate