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Media 1 for listing VR Gun ToolKit

Description

Preview: https://youtu.be/qhjRDgVsrzESupport thread on forumsTutorial VideoThe VRGunToolKit is designed to be a fast and scalable way to create weapons for VR that you can physically interact with. The toolkit is accessible and easy to read, the entire code is fully commented and provided with documentation on each function, variable, an in-editor tutorial, as well as videos showing how to setup the guns for the toolkit. The system allows the users to customize and interact with multiple parts of the weapon, for example : - Hold items (guns, bullets, magazines) - Pull the slider back with your hand - Load magazines in and out - Pump a shotgun - Hold the weapon with two hands - Manually add bullets inside magazines - Pull the hammer or the trigger. From easy to complex weapons, you can use the code for an arcade game or in a realistic simulation, of any genre. Fully customizable, the user can set up the gun meshes, sounds (slider, magazine, firing sounds, reload, bullet impact depending of surface type, and physical drop/collision sound module), effects (decals, particle effects), number of bullets per magazine, firing type (single action, double action, full auto), slider behavior and many others, making the system work out of the box with most common firearms, and easily scaling to fit more specific needs.

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