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Multimedia 1 dla listy Military Harbor Russian K63 Altyn Helmet

Opis

High-quality 3D model of the K63 Altyn military helmet with accurate proportions and realistic materials, featuring worn metal surfaces and fabric straps. Suitable for military games, tactical simulations, cinematics, and real-time engine projects.

------------------------------------⚜️ GENERAL INFORMATION ⚜️----------------------------------------

  • Optimized low-poly mesh with clean topology and performance-friendly detail retention

  • Real-world scale and accurate proportions

  • All objects are error-free and legal geometry

  • No subdivision required and no plugins needed

---------------------------------------------⚜️ FILE FORMATS ⚜️-------------------------------------------------

  1. 3ds Max 2021

  2. Blender 4.4.3

  3. FBX

  4. OBJ (You may need to reassign texture maps in your software.)

-----------------------------------------------⚜️ MODEL INFO ⚜️---------------------------------------------------

Object: K63_Altyn_Helmet_001

  • Vertices: 4882

  • Polygons: 4872

  • Triangles (3-sided): 774

  • Quads (4-sided): 4098

  • Rendered Tris: 8970

--------------------------------------⚜️ MATERIALS & TEXTURES ⚜️------------------------------------------

  • 1× 3ds Max scanline Standard material

    Textures:

  • 4096x4096 = K63_Altyn_Helmet_01_Diffuse.png

  • 4096x4096 = K63_Altyn_Helmet_02_Specular.png

  • 4096x4096 = K63_Altyn_Helmet_03_Glossiness.png

  • 4096x4096 = K63_Altyn_Helmet_04_Normal_DirectX.png

  • 4096x4096 = K63_Altyn_Helmet_04_Normal_OpenGL.png

  • 4096x4096 = K63_Altyn_Helmet_05_Alpha.png

  • 4096x4096 = K63_Altyn_Helmet_06_AO.png

-----------------------------------------------⚜️ NOTES ⚜️---------------------------------------------------

  • You may need to reassign texture maps in your software.

  • You may need to flip the green channel of the normal map depending on your workflow (DirectX vs OpenGL).

  • The attached 3D view does not represent the object's actual quality, and it is better shown in the render images.

  • The file and texture names might differ from the displayed names here. (just for a shorter or better naming convention).

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