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Crow Flocking Simulation is a GPU-powered flocking system for Unreal Engine, designed to bring natural and dynamic bird movement to games and cinematic scenes.

The package includes black and white crow variants with fully customizable behaviors. Crows can fly in flocks, land on the ground, perch on trees, avoid obstacles, react to fear, follow spline leaders, and move in vortex formations.

An optional ambient sound system is included, featuring randomized crow calls and wing flap sound effects to create a more immersive and realistic flocking experience.

You can easily adjust the bird count, simulation quality, movement forces, gravity, speed, direction, landing behavior, sound settings, and many other parameters directly from the Blueprint.

Also available: [Pigeon Flocking Simulation] · [Sparrow Flocking Simulation] · [Bat Flocking Simulation]

Key Features

  • GPU-powered flocking simulation

  • Black and white crow variants

  • Natural flock movement

  • Ground landing and tree perching

  • Obstacle detection and avoidance

  • Fear and flee behavior

  • Spline leader following

  • Vortex and circular formations

  • Random ambient crow sounds

  • Wing flap sound effects

  • Fully customizable Blueprint parameters

  • Suitable for games and cinematics

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