
Описание
Underwater audio is one of the harder things to get right in a game. The sounds need a physical quality that sells the density of the medium without becoming muddy or unintelligible. 344 SFX - Submerged Design is a collection built around hydrophone recordings and waterphone instruments, with additional designed movement and impact sounds tailored for aquatic and alien environments.
The waterphone atmospheric drones form the core of the library, running two to four minutes each and covering a wide tonal range from slow, floating pads to more unsettling resonant textures. Hydrophone underwater ambiences recorded directly in water give genuine acoustic reference. Hydrophonic water movement recordings are covered extensively, with comb, modulated, and underwater variants across a very large number of individual files. Doppler pass-by sounds cover a range of characters: alien creature, bubbling, hyper speed, sci-fi, and standard underwater pass-bys. Impact sets, designed risers, stingers, and a set of underwater explosions complete the collection.
All sounds are fully metadata tagged and ready for Unreal, Unity, Wwise, and FMOD.
344 SFX - Submerged Design - MetaData
344 SFX - Submerged Design - DemoTrack
Product details:
Number of Sounds - 309
Format - 48 kHz, 24-Bit
15 Comb Filter
8 Engine Tones
34 Impacts
3 Metallic Impacts
17 Modulated
8 Oneshots
107 Passes
2 Percussive Impacts
10 Risers
25 Sci-Fi
10 Stingers
21 Submerged Ambiences
10 Swells
3 Tonal Impacts
10 Underwater Ambiences
26 Whooshes
Note: Includes additional raw, unprocessed sound effects for layering, redesigning, and processing in your DAW before implementation in FMOD or Wwise.






