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Mídia 1 do anúncio HTTP Pro Blueprint Utility
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Descrição

DOCUMENTATION | VIDEO TUTORIALS | DISCORD

Need to call an API, talk to a backend, or integrate an AI service like ChatGPT or Claude into your real-time game, without writing a single line of C++? This plugin does exactly that.

Most HTTP plugins give you a basic request node and leave everything else to you. HTTP Pro gives you a complete HTTP networking layer: every verb, multipart uploads, file downloads, streamed responses, base64 encoding, real-time binary-to-texture conversion and much more! Everything a real project actually needs to talk to a server.

71 Blueprint nodes. Full documentation. Sandbox showcase project. Direct developer support.

🛠️ What you can build with this plugin

  • AI chatbot and assistant integrations using streaming HTTP requests.

  • Live leaderboards, player stats, and progression systems via REST APIs.

  • Dynamic image and file downloading at runtime.

  • Multipart file uploads to any external API.

  • Real-time data feeds for live-service games.

  • Any project that needs to talk to a backend, API, or live server.

  • Anything requiring a real-time networking layer.

🎯Core Features

  • HTTP

❇️ Feature Breakdown

➡️ HTTP Features

  • HTTP(S) request nodes with async support, all major verbs: GET, HEAD, DELETE, TRACE, POST, PUT, PATCH.

  • Multipart HTTP(S) request node - communicate with multipart-style APIs directly from Blueprints.

  • Multipart file upload node - send binary data from your project to any API in multipart-formatted requests.

  • Download node - download files from any URL directly into Unreal Engine (data files, images, and more).

  • Chunked/streamed response support - receive streamed HTTP(S) data including SSE and binary events.

  • Base64 encoding and decoding - encode binary data for transmission, decode received base64 back to binary.

  • UTF-8 string to binary and binary to UTF-8 string conversion nodes.

  • Import binary files from the user's machine into Unreal Engine, with async support.

  • Save binary data from Unreal Engine directly to the user's machine, with async support.

  • Real-time binary-to-Texture2D conversion - turn incoming binary data directly into a usable Texture2D.

  • Full editor workflow support. Each node fully working with editor scripting.

➡️ JSON Features

  • Parse JSON data into usable JSON objects directly in Blueprints

  • All essential getters and setters for standard data types: String, Int, Float, Byte, Bool etc...

  • Build value-only JSON arrays (e.g. {"words":["AB","BC","CD"]}).

  • JSON utility nodes: Has Field, Remove Field, and more.

  • Import any text file from the user's machine into Unreal Engine, with async support.

  • Save any text data from Unreal Engine directly to the user's machine, with async support.


➕ Additional Features

  • Remove files from the user's machine directly from Blueprint.

  • Showcase Project included - a full sandbox environment built for learning and exploring every feature.

📝 Additional Information

💬 Support

This plugin is built and maintained by a solo developer who uses it in real projects. When you have a question, you're talking directly to the person who wrote the code.

Join the DISCORD to get help, ask questions before buying, or request support after. Full documentation and video tutorials are available from day one.

Formatos incluídos