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Média 1 pour l'article 3D Texel Portal - 10,000+ Assets, Vegetation & Auto-Rig Inside Unreal
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DOCUMENTATION (step-by-step, works on an empty project): 3DTexel Portal 2.0 documentation
Demo & Tuto · Overview · Need help? Discord

YOUR 3DTEXEL LIBRARY, INSIDE UNREAL ENGINE

3D Texel Portal is a free plugin that connects your 3dtexel.com account to Unreal Engine. Browse the whole library in a dedicated panel and import any asset in one click (or drag it into the viewport), fully set up and ready to use: no manual downloads, no external software.

NEW IN 2.0

  • Vegetation – grass, wildflowers, leaf litter, bushes and trees from the 3DTexel Foliage Maker, with LODs, impostors, wind-ready materials, LOD distances, collision capsules (trees) and a Foliage Type ready to paint. Drag a .txveg file into the Content Browser or import it from the Vegetation tab.

  • Falling leaves FX – ready-to-use Niagara systems (one 3D leaf per particle, ground collision, wind; Light / Heavy / Glide / Drift).

  • 3DTexel Wind actor – one actor drives the wind direction, strength, gusts and the Season (spring to winter colours) of every 3DTexel plant and falling-leaves FX, in the editor and in your packaged game.

  • Terrain – real-world heightmaps imported as an editable Landscape.

  • Backdrops – real mountain and canyon backdrops (satellite photo + real relief) as Nanite meshes at real scale.

  • Auto-Rig – rig any Static Mesh with a Mixamo-compatible skeleton and retarget your Motion clips to it (price shown and confirmed first; failed rigs are refunded).

  • Motion – preview on hover; clips of the same character share one skeleton.

  • Re-import – vegetation and 3D models update in place; your own material edits are kept.

  • Download progress with Cancel, Library Pass support, one sign-in shared by all your projects.

ALSO INCLUDED

  • Decals – ready Material Instance and a decal paint brush.

  • PBR Materials – world-scale tiling, triplanar, parallax occlusion, emissive, packed or classic maps.

  • HDRIs – sky backdrop dome + synced Sky Light.

  • 3D Models – clean, controllable materials, including multi-material meshes.

  • IES Light Profiles – apply to a light or spawn one carrying the profile.

REQUIREMENTS

  • A free or paid 3dtexel.com account and an internet connection. Free assets cost nothing; paid assets show their price and ask for confirmation before any credit is spent.

  • Uses the engine plugins Interchange, Geometry Scripting, glTF Exporter, Niagara and IK Rig (shipped with Unreal Engine, enabled automatically).

  • Unreal Engine 5.5, 5.6, 5.7 and 5.8 – Windows, macOS and Linux.

Formats inclus