
Описание
MultiEditor [Early Access]
MultiEditor is designed with one goal : to unify the fragmented tools of the Unreal Editor into a single, powerful, and cohesive dashboard. Save some time and stop jumping between tabs and searching through the Outliner.
⚠️ EARLY ACCESS PRICING
MultiEditor is currently in development. By purchasing today, you get immediate access to the fully-featured Lights Editor module at a fraction of the final price.
Current Status: Lights Editor (Ready & Updates to come).
Future Roadmap: Camera Editor, Post Process Editor, and maybe more.
The Deal: As new modules are added, the price will increase. Early adopters who buy now will receive all future updates and new modules for FREE.
💡 LIGHTS EDITOR (Available Now)
Included in this version is the robust Lights Editor, the ultimate tool for Level Designers and Lighting Artists. It centralizes every light in your level (Point, Spot, Rect, and Directional) into a clean interface (skylight is coming next).
Key Features:
Persistent Custom Sorting: Reorder your lights via Drag & Drop. Your custom organization is saved per level and persists between sessions via a smart Data Asset system.
Smart Synchronization: Automatically detects new or deleted lights in your scene while preserving your custom order.
Lightning-Fast Editing: Adjust Intensity, Color (HSV/RGB), Attenuation, and Mobility etc ... directly from the list.
Unified Dashboard: Control all light types (skylight is coming next) from one window.
Productivity Shortcuts: Spawn lights at camera view, focus on actor, and quick delete.
Multi-Level Ready: Automatically detects the active level and loads the corresponding configuration.
And more ...
🗺️ THE ROADMAP (Coming After)
The final product will include :
🎥 Camera Editor: Centralize all CineCameras, manage focal lengths, apertures, and jump between camera views instantly with presets.
✨ Post Process Editor: A unified interface to manage your PostProcessVolumes based on multiples presets.
More details here
Contact : [email protected]

