콘텐츠로 건너뛰기

설명

Build a believable alchemist's workshop in minutes — not weeks.

Medieval Alchemy Workshop is a fully game-ready interior kit containing 68 hand-crafted props, from the towering vacuum retort and cast-iron alchemy stove down to ink pots, feather pens and a skull-mounted candle. Every asset was modelled, UV'd and textured to a single consistent art standard, so the whole set drops into your level and looks like it was always meant to be there.

Why buyers pick this pack

Atlased materials, not one material per prop. The 68 props share just 12 materials. All 34 potion bottles run off a single 4K atlas — one draw call for an entire shelf of glassware. That is the difference between a set-dressed room that ships and one that tanks your frame budget.

Lean triangle budgets, built to stay lean. 138,886 triangles across all 68 meshes — an average of 2,042 tris per prop, with 58 of the 68 props under 3,000. Every mesh was modelled to its final in-game density rather than decimated down to it, so the silhouettes hold up at close range without carrying weight you don't need. Dress an entire room and stay inside a console or mid-range PC budget.

Full 4K PBR, parameter-driven. 3/4 texture sets at 4096×4096 with Base Color + Opacity, Normal, Roughness + Metallic+ AO (ORM), Emission. Driven by a small set of master materials with instances, so retinting, roughness tweaks and emissive strength are exposed as parameters — no graph surgery. Every mesh ships with a second UV channel ready for baked lightmaps, so the kit works with Lumen or fully static lighting.

Modular structure, not just clutter. Wall, floor platform and pillar pieces let you build the workshop shell itself and snap the props straight into it — grid-aligned, pivots at the base, real-world scale.

One consistent art pass. Every prop shares the same wear language, palette and material response. Nothing in the set looks borrowed from another pack, which is what usually breaks the illusion in an assembled interior.

What's inside — 68 unique props

Potion bottles & vials — 34 pieces, shelf-filling variety, one shared atlas.

Alchemy apparatus — vacuum retort, alchemy stove, weighing scale, cauldrons, flasks, jar, stirring sticks.

Books & writing — book stacks, open spellbook, feather pen, ink pot, paper stand.

Furniture & storage — main work table, side table, kitchen table, two hanging shelves, mini chest, cutting board.

Modular structure — wall section, wooden platform, three pillar variants.

Lighting & decor — candle stand, human skull candle.

Perfect for

RPGs, survival crafting games, dark fantasy adventures, first-person horror, witch/wizard sims, tavern and dungeon interiors, medieval visual novels, VR experiences and archviz-style historical reconstructions.

Technical details

  • Number of unique meshes: 68

  • Triangle count: 138,886 across the full set, averaging 2,042 per prop

  • LODs: none

  • Collision: automatically generated

  • Number of materials: 12

  • Number of texture sets: 8, all 4096×4096

  • Second UV channel on every mesh for baked lightmaps

  • Real-world scale, consistent SM_ naming, pivots placed for snapping

  • Supported engine versions: Unreal Engine 5.x

Also available for Unity.

Part of the Grim Edge environment series — consistent naming, scale and art direction across every pack, so props from different sets sit together without reworking.

포함된 포맷