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Media 1 for listing AKO Push System "Advanced Object Push system"
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Description

AKO Advanced Push System Designed for Seamless Integration in Just Two Minutes


🚨showcase video:

https://youtu.be/Xsvc2Kz11fs

🔴Tutorial video:

https://youtu.be/vOIjEC3A0HU

Documentation Link:

🎯 Introduction | AKO_PushPlugin

Example Project:

https://drive.google.com/file/d/1TQsJF4lnhSOc5Eh-aQojbrCqiPaY8zpp/view?usp=drive_link

The AKO Advanced Push System is designed for quick integration into any Unreal Engine project in under two minutes.
It allows you to push objects with a wide range of configurable settings, making it easy to adapt the system to different gameplay styles. The latest version 2.0.1 also provide much better support for objects with different shapes by using the actual mesh during interaction instead of relying on a single Box Collision.

The system fully supports both First-Person and Third-Person characters, with separate settings for each. It also provides flexible animation support, allowing you to customize or replace the default animations to match your own character.

Built-in camera handling includes an optional advanced camera limit system, while the integrated audio system supports three independent sound events:

  • Sound while pushing

  • Sound when pushing stops

  • Sound on collision
    new

Each sound event can be enabled, disabled, or replaced with your own sound assets.

--The system also supports automatic stopping after falls or at ledges, and smooth push rotation in both directions.

And that's just the beginning—explore the full documentation or demo project to discover all the available features.

New in Version 2.0.1

  • Improved support for objects with different shapes by using the actual mesh instead of relying on a single Box Collision.

  • Added two new push detection methods for greater flexibility.

  • Added new Debug tools and improved existing Debug visualization.

  • Added optional ledge protection to prevent objects from falling.

  • Improved object rotation, especially for irregularly shaped objects.

  • Improved camera stability and the Limit Camera system.

  • Improved the sound system.

  • Improved overall performance and object detection.

  • Fixed Actor Bounds related issues and improved push interaction reliability.

  • Fixed several camera, sound, and stability issues.

** A complete Example Content(demo) project is included to help you quickly understand, test, and integrate the system.

The plugin is fully compatible with Enhanced Input and modeling tools. While enabling it is recommended, the system also works correctly without it.

Support is available through our Discord community:
https://discord.gg/gt93s6E7N9

Included formats