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説明

ParameterManager is an editor utility tool that copies common parameter values from a dynamic material instance back to the default parameter values of a Master material.

The Master material may or may not be the parent of the material instance

Copying parameters back into a Master material enables proper debugging and analysis of this reverted material instance.

The editor utility interface is designed to ensure a flexible workflow

2 Example Master materials with their created material instances are provided with the project

This is a mixed blueprint C++ project with 4 custom blueprint nodes to write bool, switch, scalar, vector and texture values to a main material

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