
描述
Tactical Vision System is a Blueprint post-process asset for Unreal Engine 5 that adds Night Vision, Thermal Vision, and Predator-style Heat Vision to any first or third person game — with scope zoom, sight masking, and full-screen visor modes. Three vision types × three application modes = nine combinations out of the box. All materials fully parameterized and commented for clean integration.
Preview Video V2 (with zoom scope) | Preview Video V1 | Playable Demo | Discord Community
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VISION MODES
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▸ Night Vision — green-tinted low-light amplification
▸ Thermal Vision — heat signature rendering, hot/cold spectrum
▸ Predator Heat Vision — stylized alien-vision palette with heat shimmer
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APPLICATION MODES
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▸ Scope Mode — effect applies only through the zoomed scope, with zoom support
▸ Sight Mode — effect applies only through the weapon sight aperture
▸ Visor Mode — full-screen effect applied to the entire viewport
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TECHNICAL HIGHLIGHTS
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▸ Pure Blueprint — no C++ required
▸ Post-process material approach — no scene capture overhead
▸ All materials fully parameterized and commented
▸ Easy to copy and integrate into your own material pipeline
▸ First person and third person compatible
▸ Network replicated
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INCLUDED
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▸ 4 Blueprints
▸ 11 Materials
▸ Night Vision, Thermal Vision, and Heat Vision post-process effects
▸ Night Vision scope, Thermal scope, and Heat Vision scope variants
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PERFECT FOR
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Tactical shooters, survival horror, military sims, stealth games, sci-fi shooters — any game needing player-controlled vision augmentation at runtime.
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NOTES
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▸ Environment assets shown in screenshots and playable demo are not included.




















