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Media 1 for listing Tactical Vision System — Night Vision, Thermal & Heat Vision | UE5
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Description

Tactical Vision System is a Blueprint post-process asset for Unreal Engine 5 that adds Night Vision, Thermal Vision, and Predator-style Heat Vision to any first or third person game — with scope zoom, sight masking, and full-screen visor modes included.

Each of the three vision types works across three distinct application modes, giving you nine combinations out of the box. All materials are fully parameterized, commented, and designed to copy cleanly into your own pipeline.

VISION MODES
  • Night Vision — green-tinted low-light amplification effect

  • Thermal Vision — heat signature rendering, hot/cold spectrum

  • Predator Heat Vision — stylized alien-vision palette with heat shimmer

APPLICATION MODES
  • Scope Mode — effect applies only through the zoomed scope, with zoom support

  • Sight Mode — effect applies only through the weapon sight aperture

  • Visor Mode — full-screen effect applied to the entire viewport

Compatible with both first person and third person game modes. Network replicated.

TECHNICAL HIGHLIGHTS
  • Pure Blueprint — no C++ required

  • Post-process material approach — no scene capture overhead

  • All materials fully parameterized and commented

  • Easy to copy and integrate into your own material pipeline

  • Network replicated: Yes

  • Supported platforms: Windows, Mac

INCLUDED
  • 4 Blueprints

  • 11 Materials

  • Night Vision, Thermal Vision, and Heat Vision post-process effects

  • Night Vision scope, Thermal scope, and Heat Vision scope variants

Note: Environment assets shown in screenshots and playable demo are not included.

LINKSPERFECT FOR

Tactical shooters, survival horror, military sims, stealth games, sci-fi shooters — any game needing player-controlled vision augmentation at runtime.

Included formats