
Description
ORM Auto Compression
Automatically sets imported ORM textures to the correct Unreal Engine compression settings.
Unreal Engine does not automatically recognize all packed ORM textures based on naming conventions. This plugin ensures consistent import settings for ORM workflows.
Overview
ORM textures should typically use Masks (no sRGB) compression in Unreal Engine.
When importing new ORM textures, this setting is often overlooked and must be configured manually.
ORM Auto Compression automatically detects textures ending with "ORM" and applies the correct compression settings during import.
No more manual adjustments.
Features
* Automatically detects textures ending with "ORM"
Sets Compression Settings to *Masks (no sRGB)**
* Works during import and reimport workflows
* Lightweight and editor-only
* No runtime impact
Ideal For
* Environment artists
* Asset pack creators
* Marketplace customers replacing texture resolutions
* Projects using packed ORM workflows
Why This Tool Exists
ORM textures should typically use Masks (no sRGB) compression in Unreal Engine.
However, imported ORM textures are not always configured automatically, which can lead to repetitive manual adjustments and occasional setup mistakes.
ORM Auto Compression automatically detects textures ending with "ORM" and applies the correct compression settings during import, helping maintain a clean and consistent workflow.
|Preview
|Documentation Link
https://luckymachida.com/plugins/plugin-orm-texture-autosetup
|Discord Link
|Feedback & Improvement Requests
A simple Google Form is available below for feedback and requests.
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・Fully anonymous
Feel free to share anything — even small ideas are welcome.


