Skip to content
Media 1 for listing Slip-On Canvas Shoes - Metahuman Sneakers - Parametric PBR Footwear

Description

MetaHuman Outfit is a parametric outfit asset created for Metahuman characters.  It is capable of resizing with your character in Metahuman Creator in Unreal Engine.

Features: 

  • Parametric garment, fits onto any body shape in MetaHumanCreator

  • MetaHuman Skeleton Support: Yes

  • Shoes- The color can be changed.

  • Body Types Supported: Tall/Medium build.Tall woman/Medium build.

  • 4K Textures,PBR Materials.

    Other documents contain the staticmesh used in the project.

    Staticmesh format is FBX.

    filenotice : if texture not show right you have 3 solution :

1:

OA_outfit_XX and other file must be under Content\outfit_XX\outfit_xx\

2:

-First go to folder clothassets you will find 2 file start with CA_  open it and you will need to detach and reattach any functions and save for both file 

-Then go to OA_ the principal cloth file open it and detach and attach any think to refresh it then in top menu you will find ( evaluate dataflow graph) the are 3 dot open them and change it to (manual graph evaluation) and run it and save .

And retest it.

3:

When creating folders under the "Outfit" directory, do not include numbers. 56/57 represent the version numbers of the UE engine.

Included formats

Additional files