
描述
Messy Bun Hairstyle
A high-fidelity, strand-based groom designed for realistic real-time performance. This hairstyle delivers natural volume and flyaway strands, elevating your MetaHuman characters looks in a few clicks.
The asset requires native MetaHuman Plugins!
Documentation: https://docs.google.com/document/d/1xThk994PyY_SbTTPM_4yYfJ3gAEOTOtSk39n48CNeoc/edit?usp=sharing
Exposed Material Parameters
Take creative control with the hair properties found in the included Material Instance (MI_Hair):
The hair uses the default Metahuman Hair Material, so you can expect the same broad customizability as you would from native hair assets.
Change melanin, roughness, variation, highlights, ombre etc... (See Unreal Engine documentation for further info about these values).
This means you can set any color and any look for this asset to compliment your own Metahuman.
What's Included in the Package?
This asset pack contains 6 interconnected assets:
WI_Messy_Bun (MetaHuman Wardrobe Item)
GB_Messy_Bun (Groom Binding Asset)
GR_Messy_Bun (Groom Asset)
SKM_Binding_FaceMesh (Skeletal Mesh, Used for the Binding Asset as the hair was made for this face mesh originally)
MI_Hair (Material Instance)
T_HighlightMask_medium (1024x1024 Texture used in the Hair Material to provide native hair highlights functionality)

