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Medium 1 für Eintrag Messy Buns Hairstyle - For MetaHuman

Beschreibung

Messy Bun Hairstyle

A high-fidelity, strand-based groom designed for realistic real-time performance. This hairstyle delivers natural volume and flyaway strands, elevating your MetaHuman characters looks in a few clicks.

The asset requires native MetaHuman Plugins!

Documentation: https://docs.google.com/document/d/1xThk994PyY_SbTTPM_4yYfJ3gAEOTOtSk39n48CNeoc/edit?usp=sharing

Exposed Material Parameters

Take creative control with the hair properties found in the included Material Instance (MI_Hair):

  • The hair uses the default Metahuman Hair Material, so you can expect the same broad customizability as you would from native hair assets.

  • Change melanin, roughness, variation, highlights, ombre etc... (See Unreal Engine documentation for further info about these values).

  • This means you can set any color and any look for this asset to compliment your own Metahuman.

What's Included in the Package?

This asset pack contains 6 interconnected assets:

  1. WI_Messy_Bun (MetaHuman Wardrobe Item)

  2. GB_Messy_Bun (Groom Binding Asset)

  3. GR_Messy_Bun (Groom Asset)

  4. SKM_Binding_FaceMesh (Skeletal Mesh, Used for the Binding Asset as the hair was made for this face mesh originally)

  5. MI_Hair (Material Instance)

  6. T_HighlightMask_medium (1024x1024 Texture used in the Hair Material to provide native hair highlights functionality)

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