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Bring your combat system to life with 32 high-quality Niagara VFX built for Unreal Engine 5.
VFX Street Fight: Elemental Collection is a complete game-ready combat VFX pack for fighting games, action RPGs, melee combat systems, boss fights, and hand-to-hand combat gameplay. It delivers 8 elemental styles, each with a full set of combat effects — giving you a cohesive, ready-to-use visual language for your entire fight system.
Whether you're building a fighting game, action RPG, MOBA, hack-and-slash, or beat 'em up, these effects drop straight into your Unreal Engine 5 project with zero setup friction. Every effect runs on a parametric Niagara System, so you can control scale and intensity to match different gameplay moments. All effects are game-ready and optimized for real-time performance in shipping projects.
🎨 8 Elemental Styles Included (32 Effects Total)
Each element comes with 4 combat effects: Normal Punch, Heavy Punch, Slash Trail, and Parry:
👊 Normal Punch - light, fast hit impact
💥 Heavy Punch - powerful, weighted impact
⚔️ Punch Trail - dynamic Punch and kick trail effect
🛡️ Parry - defensive block / deflection effect
8 Elements:
🔴 Blood: visceral punches, brutal impacts and defensive reads
🔵 Blue Magic: arcane energy strikes and magical parries
🔥 Fire: burning punches and explosive fire impacts
🟢 Green Magic: nature-infused strikes and earthy impacts
🤖 Sci-Fi: futuristic energy hits and tech-based parries
💨 Smoke: smoke-based strikes and concealment effects
⚡ Thunder: lightning-charged punches and electric impacts
💧 Water: fluid strikes and splash impacts
⚙️ Key Features
✅ 32 AAA-Quality Niagara VFX - 8 elements × 4 combat effects each
✅ Fully Parametric Niagara Systems - scale & intensity exposed
✅ Game-Ready & Optimized for real-time performance
✅ Overview Map Included - preview all effects with animations in one scene
✅ No Plugins Required - pure Niagara for Unreal Engine 5.3.2+
✅ Easy to Use - drop in, adjust parameters, and play
🎬 Sequencer-Ready — Full Timing Preview
All 32 effects are fully implemented inside Unreal Engine Sequencer, giving you precise, frame-accurate control over effect timing, animation synchronization, and hit-frame alignment.
This means:
Every attack is pre-timed to match realistic combat animations
You can see exactly when each VFX starts, peaks, and fades relative to the animation
Hit-frames are clearly demonstrated — ideal for syncing damage windows in your fight system
Perfect for learning timing before integrating into Blueprints, Anim Notifies, or Gameplay Ability System (GAS)
Whether you're using Anim Notifies, Blueprint timelines, or GAS, the Sequencer setup gives you a visual reference for when to trigger each effect — eliminating guesswork and speeding up your integration.
📌 Technical Details
Engine Compatibility: Unreal Engine 5.3.2+
Effect Type: Niagara Particle System (Parametric)
Number of Effects: 32 (8 elements × 4 effects)
Effect Types: Normal Punch, Heavy Punch, Slash Trail, Parry
Elemental Styles: 8 (Blood, Blue Magic, Fire, Green Magic, Sci-Fi, Smoke, Thunder, Water)
Platform Support: CPU & GPU
Plugin Dependency: None - fully standalone
Sequencer Scenes: Included (frame-accurate timing preview)
Studio: Atom Production Lab
🛒 Perfect For
Fighting Games • Action RPGs • MOBAs • Hack-and-Slash • Beat 'em Ups • Boss Fights • Melee Combat Systems • Parry & Block Mechanics • Character Skill Systems • Hand-to-Hand Combat Gameplay
⚠️ Note
Character models and animations used in the demo/overview map are for demonstration purposes only and are not included in the commercial package.








