描述
Mesh ColliderKit Pro is a Unity Editor toolkit designed to speed up level design and scene creation. Easily transform objects, snap objects precisely, set custom pivot points, and build custom mesh colliders directly inside the Scene View.
Key Features
Interactive Collider Builder
Vertex-Based Face Creation: Select 3 or 4 vertices directly in the Scene View to build custom faces.
One-Click Baking: Instantly generate optimized, tight-fitting Mesh Colliders using the Bake Final tool.
X-Ray & Density Control: Toggle X-Ray mode and adjust vertex sensitivity for seamless navigation around complex geometry.
Advanced Snapping Modes
Surface Snapping: Automatically snap and align objects onto floors, walls, or angled geometry.
Grid Snapping: Move objects cleanly across custom grid increments (G hotkey).
Vertex Snapping: Precise vertex-to-vertex alignment powered by interactive visual indicators.
Temporary Pivot Point System
Custom Origin Points: Place temporary rotation and scale origins anywhere in the Scene View (P hotkey).
Per-Object Memory: Pivot positions are saved per object and automatically recalled when re-selected.
Quick Reset: Clear custom pivot points instantly (Shift + P).
Fully Rebindable Hotkeys
Custom Keymaps: Customize hotkeys for Grab/Move, Rotate, Scale, Pivot, Collider Editing, and Camera Views.
High-Speed Workflow: Blender-style hotkey controls bring fast 3D manipulation directly inside Unity.
SUPPORT & CONTACT
Developer: Deepak Nildhe
Support Email: [email protected]
Documentation: Included offline PDF in Documentation folder.


