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| OTHER ROG ASSETS | ROADMAP | YOUTUBE (ANIMATIONS) |

SAVE 50% for each creature with our ROG Creatures Pack

Updated to version 2.0:

  • we equipped our creatures with planned animations;

  • improved more than 40 existing ones;

  • optimized materials and textures;

We created this boar for filling forest biomes.

All mobs have an optimal set of animations, blend space, animation blueprint, physics assets & etc. to simplify their implementation in your projects as much as possible.

About the fur:

Polygonal fur is fully handmade. It's a very painstaking work :)

Boar fur is optimized, so the full version has only 30k triangles. So there are 2 versions of SK_Creature (full & with out fur), which are suitable for different levels of optimization.

Full_Fur is splited into 3 material slots for easy color customization.

About the LODs:

By default, configured auto-generated LODs are used, but you can reimport (for example):

for SK_Creature_Fur_Full LOD1 use the LOD0 of SK_Creature_Fur_Top;

for SK_Creature_Fur_Top LOD2/3 use the LOD1/2 SK_Creature_No_Fur & so on;

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