
Descripción
Video | Demo | Other Assets | Etherion Home
This Orc Character Creatior randomly combines skeletal meshes, skin tones and warpaint to provide a high-quality solution for your horde.
It comes with 8k textures, 40+ clothing meshes and is rigged according to Unreal 5's Epic Skeleton format.
Skeletal meshes are both precompiled and also isolated for your flexibility as a developer.
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Attention: Many updates are coming to this character!
The following additional updates are planned, so please keep that in mind when purchasing!
Orcish teeth / tusks with adjustable size
Facial Motion capture setup with ARKit Livelink
Character customization morph targets, similar to the Goblin Character Creator
Additional eye types & more clothing types
Price may be subject to change according to the added value, so early buyers will get the better deal!
Thanks again for your support!
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Mesh Information
9 full character mesh variations are included, and one fully naked mesh any custom work you might want to do for your game.
The body is 66k triangles without the clothing items. With all clothing possible items applied, it is roughly 120k triangles.
4 LODs are included for all meshes, so that the fully clothed Orc becomes 6k triangles at its farest point.
Polycount reduction can easily be created according to your game's needs with Unreal's automatic LOD creation tools if need be.
Each clothing item is also provided as an isolated skeletal mesh, which can be combined with the naked orc in a blueprint to produce procedural clothing for your character. The total amount of these meshes is 39.
Simulated Physics
The loincloth and feather masks are simulated with cloth physics.
All meshes share the same physics asset.
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Texture Information
All primary textures are provided as 8192x8192 PNG files, but have been capped to 4096x4096 in the screenshots and demo to showcase what most games would realistically keep them to. Materials include tiled detail basecolor and normal maps to reach the same level of fidelity without causing performance issues.
8192x8192 Textures include:
Basecolor
Normal Map
Roughness
Ambient Occlusion
Tilable skin textures
4092x4096 Grunge roughness map
2048x2048 skin detail map
Eye textures
4092x4096 Basecolor (two eye types included)
256x256 Heightmap
Clothing Textures
Each clothing group has Basecolor, Normal, Roughness and Metallic maps at 8192x8192 resolution.
Here are the following groups:
Boots & Forearm Guards
Shoulderpad & Skirt
Dragon Shoulderpad


















