
Beschreibung
Here is the set of Asian style street lights which are perfect for use in games or other projects. These lanterns are made of wood and steel and could be added for any kind of environment however you see fit. It works perfectly to fill those empty or unappealing spaces in any scene; making it look a bit more realistic. These game ready assets will bring a flair of Japan to your project.
StreetLight_01_Lantern_01
Polycount: 2956 triangles
Texture size: 2048x2048
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive, Opacity
Model format: fbx
StreetLight_02_Lantern_01
Polycount: 2714 triangles
Texture size: 2048x2048
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive, Opacity
Model format: fbx
StreetLight_03_Lantern_01
Polycount: 4382 triangles
Texture size: 1024?1024, 256x256
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_04_Lantern_01
Polycount: 4602 triangles
Texture size: 1024?1024, 256x256
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_05_Lantern_01
Polycount: 1352 triangles
Texture size: 512x512, 128x128
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_06_Lantern_01
Polycount: 1263 triangles
Texture size: 1024?1024
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_07_Lantern_01
Polycount: 672 triangles
Texture size: 512x512
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_08_Lantern_01
Polycount: 574 triangles
Texture size: 512x512
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_09_Lantern_01
Polycount: 14946 triangles
Texture size: 1024?1024, 1024x1024, 256x256
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_09_Lantern_02
Polycount: 1684 triangles
Texture size: 1024?1024, 256x256
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_10_Lantern_01
Polycount: 13718 triangles
Texture size: 2048x2048, 1024x1024, 256x256
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx
StreetLight_10_Lantern_02
Polycount: 1776 triangles
Texture size: 2048x2048, 256x256
PBR Metallic Roughness textures: BaseColor, Metallic, NormalDirectX, NormalOpenGL, Roughness, Emissive
Model format: fbx


















