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出品Modern House with Furnitureのメディア1

説明

I wanted to make a big object with lots of little objects to try out one texture mapping on a bigger scale and my god did I start something brutal. 149 Hours combined of bake time (Soo many different issues would arrise which I wouldn’t present themselves till 90% through the bake) but we got there in the end and I’m pretty happy with the results. I only filled it with basic furnishings, just something to present a room to the viewer for its actual purpose.

I reduced the polys from over 500k to just over 100k. Thats as low as I could get it without sacrificing anymore detail so hopefully its super optimised.

I made this just to practice making a single atlas maps for multiple objects All textures are baked into a single material with a diffuse (color) and Alpha for transparency

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