İçeriğe atla
EOS Multiplayer Framework ilanı için 1. medya

Açıklama

EMF | Epic Multiplayer Framework |

The complete, Blueprint-first Epic Online Services integration for Unreal Engine. Login, lobbies, sessions, P2P networking, voice, stats, achievements, leaderboards, cloud saves, friends and anti-cheat one plugin, one coherent API, zero EOS SDK boilerplate.


🔗 LINKS

â–¸ Demo Video

â–¸ Documentation
â–¸ Tutorial | Initial Setup
â–¸ Playable Builds | Device ID Login Build | Epic ID Login Build

â–¸ Join our Discord

Why EMF?

Wiring EOS by hand means SDK handle juggling, raw C callbacks, and hours lost to include-order errors before a single player connects. EMF wraps every EOS interface in async Blueprint nodes that just work. Fill in your credentials, press one button, and ship multiplayer.

One-click setup

Paste your EOS credentials into Project Settings → Plugins → Epic Multiplayer Framework, hit Apply EMF Project Settings, restart. Every ini entry, net driver binding and platform config is written for you. You never hand-edit a config file.

Key Features

  • Full lobby system ( create, search, join by ID, join by room code, invites, live member list, custom lobby & member attributes )

  • Auto-travel lobbies ( host opens the map, clients follow, no manual URL wiring )

  • EOS P2P networking ( custom NetDriver + socket subsystem, no dedicated server or port forwarding needed )

  • Sessions ( classic advertised server browser with search filters )

  • Voice chat ( EOS RTC tied to the lobby, self-mute, per-player mute, live speaking events for your UI )

  • Identity ( Account Portal, Persistent Auth, Device ID (anonymous), Developer Auth Tool )

  • Stats & Achievements ( ingest, query, unlock, plus Ingest Stat And Read that solves the classic "stat never shows" problem )

  • Leaderboards ( global ranked boards and friends-only score queries )

  • Cloud storage ( Player Data Storage and Title Storage as simple read/write string calls, chunking handled internally )

  • Friends & Presence ( friends list, invites, rich presence, live update delegates )

  • Easy Anti-Cheat ( client and server subsystems with message relay and integrity events )

  • 36 async Blueprint nodes ( every operation is a latent node with Success / Failure pins )

  • Playable demo project ( login, main menu, lobby browser and gameplay maps, fully wired )

Compatibility

✓ Unreal Engine 5.5 - 5.8 ✓ Windows, Mac, Linux, Android, iOS ✓ Blueprint & C++

What's Included

Code Modules (9)
EMFCore, EMFNet, EMFSessions, EMFVoice, EMFStats, EMFLeaderboards, EMFStorage, EMFFriends, EMFAntiCheat

Maps

  • 4 demo maps | Login, Main Menu, Lobby, Gameplay

Blueprints

  • Game Instance, 3 Game Modes, 3 Player Controllers

  • 12 UI Widgets | main menu, create lobby, join lobby, lobby, gameplay lobby, pause menu, 2 loading screens, event cards, buttons

Assets

  • Sci-fi main menu environment (mesh, 11 materials, textures)

  • 35+ UI icons, panels and backgrounds

  • 2 UI sounds (click, hover)

Support

Questions or feature requests? Reach me on Discord.
Please note: all Discord channels are locked to verified customers only. Send me your order ID and I'll unlock access for you.

New features ship disabled by default, so updates never break your existing projects.

Note: EMF requires a free Epic Online Services product created at dev.epicgames.com/portal. Friends and Presence require an Epic account login ,Device ID login is anonymous and has no social graph. Easy Anti-Cheat only functions in packaged builds launched through the EAC bootstrapper.

İçerdiği biçimler