
설명
Create clean, stylized toon and cel-shaded visuals directly in Unreal Engine using a lightweight post-process solution.
This asset provides a customizable post-process material designed to replicate classic cel shading, with clear shadow bands and stylized lighting. It integrates easily into existing projects without requiring changes to your core materials.
Features:
Post-process based cel shading (no need to modify individual materials)
Adjustable shadow intensity and threshold
Control over edge contrast and lighting response
Compatible with standard Unreal lighting setups
Optimized for real-time performance
Use Cases:
Stylized games
Anime-inspired visuals
Prototyping toon rendering quickly
Enhancing visual identity with minimal setup
Technical Details:
You can disable lumen for best result(but it work with)
Type: Post Process Material
Setup: Plug & play via Post Process Volume



