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الوسائط 1 للقائمة SimpleGameStats
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الوصف

SimpleGameStats provides a reliable C++ driven system for defining, tracking, and persisting game stats in your single-player projects. Stop rebuilding stat-tracking systems for every new project. SimpleGameStats delivers a professionally engineered backbone for progress tracking, milestone management, and event-driven stat updates, so you can focus entirely on game design.

Full Walkthrough

Built for Every Kind of Game

Whether you’re developing a progression-based RPG, a roguelike, or a story-driven adventure. SimpleGameStats is the unopinionated, data-driven foundation that handles all your gameplay stats from player milestones, collectible counts, and world progress.

Key Features

  • Game Stat Definitions: Simple to define data asset to automatically create all game stats and milestones.

  • Milestone Tracking: Track milestone progress in one centralized location.

  • Localization Support: Add localized names and descriptions for all game stats and milestones.

  • Event-Driven: Implement responsive changes with built-in event handling.

  • Persistence Support: Ensure stats and milestones persist across game sessions.

  • Blueprint & C++ Integration: Easily integrate with both Blueprint and C++ workflows.

  • Editor UI for Debugging: Includes an optional editor UI to facilitate testing and debugging.

Ideal For

  • Solo developers and small studios building single-player data-driven games.

  • Teams that want C++ reliability without rewriting from scratch.

  • Anyone who values clean architecture, performance, and long-term maintainability.

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