
Descrizione
Translate text between 100+ languages at runtime, fully offline, no API keys, no internet required after setup.
Auvyra Translate Runtime brings neural machine translation directly into Unreal Engine. Translate UI text, dialogue, player chat, or any dynamic content on the fly, all processed locally on the player's machine. No cloud calls, no recurring costs, no data sent anywhere.
Powered by two AI engines:
M2M100 (CTranslate2), fast, lightweight translation across 100+ languages
Qwen3-4B (Llama.cpp), LLM-quality, context-aware translations for natural results
📦 Sample Project
📘 Documentation
Features:
100 supported languages including Arabic, Chinese, Japanese, Korean, Hindi, Russian, Turkish and more
Two translation engines, M2M100 for speed and coverage, Qwen3-4B for quality
GPU accelerated via NVIDIA CUDA with automatic CPU fallback
Async Blueprint API, fully non-blocking, game thread safe
Translate Text, single sentence, instant result
Translate Document, auto-splits large text into sentences, supports real-time streaming output
Switch engines at runtime with one Blueprint node
Built-in model manager, Download, remove, and manage AI models directly from Project Settings
Bundled Noto Sans composite font covering all 100 language scripts — no font setup required
Works in packaged builds
Perfect for offline games, privacy-focused applications, and real-time multilingual experiences.




